Anyone want to chat about the state of modern AAA gaming?How AAA publishers, not necessarily developers, are pushing the worst parts of the mobile f2p economies onto fully priced AAA games?Or about how loot crates serve as nice introduction to gambling for teenagers or younger? Opening loot crates is kind of fun but that's what, imo, makes them so insidious. You used to be able to unlock items just through playing the game and accomplishing certain achievements. Now these extra items have been sliced off and placed behind a loot crate system which is basically gambling. It wouldn't be nearly as terrible if you could just buy the extra items. As it is now if there's an item you'd really like to have you have to open loot crates to get it and there's no guarantee you'll ever get the item you want without plunking down hundreds or even thousands of dollars.Egregious modern examples:OverwatchShadow of WarNBA 2k18At some point these publishers, I'm looking at you Warner Bros, EA and Activision, are going to invite government regulation into their loot box gambling systems that prey on the same addictions that gambling addicts have.And I know I'm going to end up buying Shadow of War because I really liked Shadow of Mordor and I will hate myself for doing it.
Overwatch loot crates don't affect gameplay though. At all.
Man this endless airboat level is getting annoying
is it marketing gambling to kids? Just seems like a randomized reward when you're played the game for long enough.
The two questions are recorded on the official Parliamentary website, and the first asks what steps Bradley plans to take, 'to help protect vulnerable adults and children from illegal gambling, in-game gambling and loot boxes within computer games.'The second question revolves around the Isle of Man's unusually strict laws surrounding gambling and in-app purchases, which makes them the only place in the world to explicitly protect against abuses relating to in-game currency.